Virtual Reality (VR), difference between AR and VR.
As we are the users so we all want to get the good experience of watching a movie in at home but at low investment.
So to get the 3D experience at home the solution comes out which is the virtual reality (VR).
So to get the 3D experience at home the solution comes out which is the virtual reality (VR).
It is simply amazing mobile accessorie which can provide 3D experience after connecting to your smartphone.
So, the question arise about the VR.
So, the question arise about the VR.
What is Virtual Reality(VR)?
Virtual Reality (VR) is the use of technology to create a simulated environment.VR places the user inside an experience or the video. Instead of viewing the screen in front of them, users are able to interact with the 3D worlds. By simulating many possible senses, such as hearing, touch,vision, even smell, etc.
Virtual Reality(VR) technology.
Virtual Reality is the head-mounted display (HMD). Human beings are visual user, and the display technology is often the single biggest difference between immersive Virtual Reality systems and traditional user interfaces. For instance, CAVE automatic virtual environments actively display virtual content on the room-sized screen which can take you in the environment that you feel like real.Now days the VR technology is also used for playing games by which you can not only play the game but also feel like you are the part of that game.
Difference Between Augmented Reality and Virtual Reality .
Virtual Reality and Augmented Reality are like two sides of the same coin.
In Augmented Reality, the sensors and different algorithms are used by the computer to determine the position and orientation of a camera.AR technology gives the 3D graphics as they would appear from the viewpoint of the camera,mix the computer-generated images over a user’s view of the real world.
In Virtual Reality, the computer uses similar sensors and the algorithms. However, instead of locating a real camera within a physical environment, the position of the user’s eyes are located within the simulated environment. If the user terns his head, the graphics react accordingly because of the gyroscope Sensor. Rather than compositing virtual objects and a real scene, VR technology creates a convincing, interactive world for the user.
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